Results for spec@!opengl 1.1@texsubimage-depth-formats

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.188538
Stdout
internal_format = GL_DEPTH_COMPONENT16, width = 6, height = 12, result = pass
internal_format = GL_DEPTH_COMPONENT16, width = 8, height = 14, result = pass
internal_format = GL_DEPTH_COMPONENT16, width = 12, height = 22, result = pass
internal_format = GL_DEPTH_COMPONENT16, width = 16, height = 32, result = pass
internal_format = GL_DEPTH_COMPONENT16, width = 130, height = 64, result = pass
internal_format = GL_DEPTH_COMPONENT32F, width = 6, height = 12, result = pass
internal_format = GL_DEPTH_COMPONENT32F, width = 8, height = 14, result = pass
internal_format = GL_DEPTH_COMPONENT32F, width = 12, height = 22, result = pass
internal_format = GL_DEPTH_COMPONENT32F, width = 16, height = 32, result = pass
internal_format = GL_DEPTH_COMPONENT32F, width = 130, height = 64, result = pass
internal_format = GL_DEPTH24_STENCIL8, width = 6, height = 12, result = pass
internal_format = GL_DEPTH24_STENCIL8, width = 8, height = 14, result = pass
internal_format = GL_DEPTH24_STENCIL8, width = 12, height = 22, result = pass
internal_format = GL_DEPTH24_STENCIL8, width = 16, height = 32, result = pass
internal_format = GL_DEPTH24_STENCIL8, width = 130, height = 64, result = pass
internal_format = GL_DEPTH32F_STENCIL8, width = 6, height = 12, result = pass
internal_format = GL_DEPTH32F_STENCIL8, width = 8, height = 14, result = pass
internal_format = GL_DEPTH32F_STENCIL8, width = 12, height = 22, result = pass
internal_format = GL_DEPTH32F_STENCIL8, width = 16, height = 32, result = pass
internal_format = GL_DEPTH32F_STENCIL8, width = 130, height = 64, result = pass
Stderr
prim 4: cflag 0, cfm 1029, bm 6914 fm 6914: 0 0.000000 0.000000 0.000000 0 0
Environment
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command
/home/airlied/devel/piglit/bin/texsubimage-depth-formats -auto -fbo
dmesg

        

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